Game Development Major

Game Development majors develop a solid foundation and acquire academic and social capabilities necessary for successful careers. The core courses will prepare students for their career in game development and the business aspects of the industry.

Students are required to complete 63 semester hours of business and game development courses, including 3 semester hours of internship or experiential learning coursework. A minimum of 18 semester hours in the major must be taken at Coker University. Of the major required classes below 27 semester hours are taken online through the Rize platform. A student must obtain an average grade point average of at least 2.0 over all courses taken in the major.

At least three semester hours of internship or experiential learning coursework in a business environment is required in the Game Development major. Approval of the Dean of the School of Business is required prior to registration for these courses.

Requirements

Game Development Major Requirements

BUS 101Business Dynamics and Careers

3

BUS 150Introduction to Entrepreneurship

3

BUS 160Business Applications

3

CS 110Computer Science I

4

CS 111Computer Science II

4

CTE 101Internet History, Security, & Technology

3

BUS 211Microeconomics

3

BUS 230Business Communications

3

CS 210Data Structures

4

CS 220Intro to Database

3

CTE 201Google Cloud Computing Foundations

3

BUS 330Principles of Marketing

3

CS 330Web Programming

3

GAM 330Introduction to Games

3

GAM 331Content and Systems Design

3

GAM 332Unity I: Working With Unity

3

GAM 333Unity Ii: Advanced Unity Programming

3

GAM 334C# Programming

3

GAM 339Internship in Game Development

0

GAM 430Capstone: Building a Game

3

Total Credit Hours: 63

Note: CTE 101, CTE 201, GAM 330, GAM 331, GAM 332, GAM 333, GAM 334, GAM 339 and GAM 430 are offered online through partnership with Rize

Note: Students are advised to complete BUS 240 Business Statistics and Analytics to satisfy the Quantitative Literacy requirement.