BUS 376 Convention, Event, and Trade Show,Planning

Esports and Gaming companies rely heavily on conventions for marketing. Shows like TGS, PAX and E3 attract audiences from 60,000-300,000 and are tremendous opportunities for companies to generate excitement and drive sales. This course will teach students how to turn a gaming convention into a big win. By the end of this course, students will understand how to handle planning, marketing and logistics for a corporate presence at a major convention. Prerequisites: Successful completion of BUS 330, BUS 373, and GAM 330

Credits

3

Prerequisite

#Take BUS 330 BUS 373 GAM 330;