GAM 339 Internship in Game Development

The Internship in Game Development course is a supervised work experience in a game development setting. The specific work environment and student's job responsibilities must be approved, in advance. Students will be required to maintain a detailed journal relative to their workplace activities, establish specific learning goals, complete a reflective essay regarding the experience, and will be evaluated by their workplace supervisor. Students must work a minimum of forty-five (45) hours in the internship environment per credit hour earned. Students may receive from zero to twelve (0-12) credit hours for the Internship in Game Development course, which may be repeated up to two (2) times for credit; however, a student cannot earn more than a total of twelve (12) Internship in Game Development credit hours over the course of a single undergraduate program and only six (6),credit hours may be applied toward the minimum credit hours required for a single Coker University degree. Prerequisite: Completion of GAM 330 and completion of 54 semester hours.

Credits

0

Prerequisite

Prerequisite: GAM 330 and completion of 54 semester hours. You must successfully complete GAM 330 and have earned 54 semester hours before taking GAM 339.

Notes

This course is typically offered online through a consortium of accredited colleges and universities. Instruction is provided by faculty employed by partner institutions within the consortium, with technology and administrative support provided by Rize Education.

Oversight of courses offered through the consortium are reviewed and approved by Coker University. Students register through Coker University and receive academic credit from Coker University.